/*
* Copyright (C) 2012-2013, <Aeihu.z, aeihu.z@gmail.com>.
*
* Game Scenario Maker is a free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* Version 2(GPLv2) as published by the Free Software Foundation.
*/

//#ifndef _COBJECTINFOBOX_H_
//    #define _COBJECTINFOBOX_H_
//
//#include "CInfoBox.h"
//#include "Objects.h"
//#include <string>
//
//class  CObjectInfoBox : public CInfoBox
//{
//    private:        
//        //FILE*            File;
//        bool Subclass_Init();
//        //void Subclass_Cleanup();
//    public:
//        static CObjectInfoBox    objectinfobox;
//
//        CObjectInfoBox();
//
//        void LoadObject(Equip* obj);
//        void LoadObject(Item* obj);
//        void LoadObject(Magic* obj);
//        void LoadObject(Skill* obj);
//};
//
//#endif